Rudder Shift Time is now aligned with cruiser Azuma. Rudder Shift Time reduced from 15 to 13.9 sec Talking about the 12 km torpedoes, here is the devblog about them. The good thing with these torpedoes is that they have very good firing angles at the front unlike things like Zao so you will be able to use them without showing your big and flat broadside. Now, she freshly received 12 km torpedoes but I didn’t yet have the occasion to use them sadly. A friendly destroyer passing by without paying attention and BAM! You are pink. These 20 km torpedoes are just good at giving you a teamkiller penalty. Her torpedoes… well… let’s just say that you don’t want to use the 20 km torpedoes. It’s not the big OOF AP of the Stalingrad but don’t think that this ship is just about spamming HE and that’s it. If a cruiser gives you broadside, the guy will really regret his life choice. They are accurate, the HE hits very hard and has high fire chance and for the AP… Well, it does the job. These 9 310 mm guns on 3 triple turrets are just fantastic. Feels like the perfect child between Zao and Stalingrad. Low HP for a super-cruiser/ large cruiser/ battlecruiser.It makes Azuma obsolete (like completely).Armor that actually allows you to bounce battleship shells.8 torpedoes per sides with good firing angles. Japanese Tier X Cruiser Yoshino: What Azuma should have always beenĭuring the testing of the Yoshino, I used the following captain build and upgrades: Today, I will be covering the Japanese Tier X cruiser Yoshino and Tier VII destroyer Yudachi (also called the poi boat).Īs usual, work in progress, these ships will change (and already changed technically) so: Here we go for another testing review of ships currently in development.
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